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Welcome to my online portfolio. I am an artist and writer with over ten years experience of game design using the Tomb raider editor. My expertise is cartoon art influenced by the 1920s cartoon comic style. Through my passion of games design I have learned many new skills including, 3d object design, animating, texture design, programming and working on a team project with deadlines.
Tuesday, 4 February 2014
Art Portfolio
This section shows a portfolio of my artwork. It ranges form traditional methods to digital artwork and sometimes a combination of both. Most of the work shown here is related to my Perilous Adventure and game design work. I have also included samples of my animation work. Note the artwork shown below has watermarks and some of the images have been reduced in size. Also some of the basic textures and character meshes were made by Core Design/ Crystal dynamics and where heavily redesigned or altered by me.
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