Showcased in this section are screen captures of my custom
game design work. The original Tomb Raider level editor that was released with
the PC version of TR Chronicles was used for my early projects, later an
advanced version was used. In each project I was more then just a games
designer, I had to coordinate the project and become a storyteller. In addition
I designed a lot of the objects and textures throughout my games. Sometimes I
used game items created by other designers such as the Lara model, her weapons
and the occasional object. While it is not possible to give credit for every
item I used in my screencaps, credit is given in the games themselves.
Game design timeline.
Early trle work.
TR4 Gold "Fading Light"

The Ghosts of Croft Manor.
Coyote Creek 2.

Perilous Adventures.
Early trle work.
TR4 Gold "Fading Light"
The Ghosts of Croft Manor.
Coyote Creek 2.
Perilous Adventures.
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